Spell:Spell V

Vampiric Touch
Necromancy Level: Sor/Wiz 3 Components: V, S Casting Time: 1 action Range: Touch Target: Living creature touched Duration: Instantaneous/1 hour (see text) Saving Throw: None Spell Resistance: Yes

The character must succeed at a melee touch attack. The character's touch deals 1d6 points of damage per two caster levels (maximum 10d6). The character gains temporary hit points equal to the damage the character inflicts. However, the character can’t gain more than the subject’s current hit points +10, which is enough to kill the subject. The temporary hit points disappear 1 hour later.

Vanish
Transmutation [Teleportation] Level: Sor/Wiz 7 Range: Touch Target: One touched object of up to 50 lb./level and 3 cu. ft./level Saving Throw: Will negates (object) Spell Resistance: Yes (object)

As teleport, except it teleports an object, not the character. Creatures and magical forces (such as a delayed blast fireball bead) cannot be made to vanish. There is a 1% chance that a vanished item is disintegrated instead.

If desired, a vanished object can be sent to a distant location on the Ethereal Plane. In this case, the point from which the object vanished remains faintly magical until the item is retrieved. A successful targeted dispel magic spell cast on that point brings the vanished item back from the Ethereal Plane.

Veil
Illusion (Glamer) Level: Brd 6, Sor/Wiz 6 Components: V, S Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Targets: One or more creatures, no two of which can be more than 30 ft. apart Duration: Concentration + 1 hour/level (D) Saving Throw: Will negates (see text) Spell Resistance: Yes (see text)

The character instantly changes the appearance of the subjects and then maintain that appearance for the spell’s duration. The character can make the subjects appear to be anything the character wishes. A party might be made to resemble a mixed band of brownies, pixies, and faeries led by a treant. The subjects look, feel, and smell just like the creatures the spell makes them resemble. Affected creatures resume their normal appearances if slain. The character must succeed at a Disguise check to duplicate the appearance of a specific individual. This spell gives the character a +10 bonus on the check.

Unwilling targets can negate the spell’s effect on them by making Will saves or with SR. Those who interact with the subjects can attempt Will disbelief saves to see through the glamer, but SR doesn’t help.

Ventriloquism
Illusion (Figment) Level: Brd 1, Sor/Wiz 1 Components: V, F Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Effect: Intelligible sound, usually speech Duration: 1 minute/level (D) Saving Throw: Will disbelief (if interacted with) Spell Resistance: No

The character can make the character's voice (or any sound that the character can normally make vocally) seem to issue from someplace else, such as from another creature, a statue, from behind a door, down a passage, etc. The character can speak in any language the character knows. With respect to such voices and sounds, anyone who hears it and rolls a successful save recognizes the sound as illusory (but still hears it).

Virtue
Transmutation Level: Clr 0, Drd 0, Pal 1 Components: V, S, DF Casting Time: 1 action Range: Touch Target: Creature touched Duration: 1 minute Saving Throw: Yes (harmless) Spell Resistance: Yes (harmless)

The subject gains 1 temporary hit point.

Vision
Divination Level: Sor/Wiz 7 Components: V, S, M, XP Casting Time: 1 action

As legend lore, except vision works more quickly but produces some strain on the character. The character poses a question about some person, place, or object, then cast the spell. If the person or object is at hand or if the character is in the place in question, the character receives a vision about it with a successful Scry check (DC 10). If only detailed information on the person, place, or object is known, the DC is 15, and the information gained is incomplete. If only rumors are known, the DC is 20, and the information gained is vague.

XP Cost: 100 XP.