Shout

This command will allow you to shout a message so that is is heard in adjacent rooms. Codewise, it propogates a given message through all non-audible exits leading from the room of the enactor.


 * Note: People in adjacent rooms will not know who is shouting, but will be told that 'A man', 'A woman', or 'Someone" is shouting.

Overuse of this command can be very annoying to others.

If you want to 'sound proof' an exit, to prevent a shout from being heard through a particular exit, add &NO_SHOUT =1.

Syntax: +shout