Valtameri

Greater Deity

At A Glance
Alias: The Albatross, Still Waters, Lady of the Deep Symbol:            A cresting wave within a silver circle Home Plane:        Elemental Plane of Water Alignment:         Lawful Neutral Portfolio:         Oceans, magic, knowledge Worshippers:       Wizards, sailors, librarians Cleric Alignments: LE, LG, LN Domains:            Knowledge, Magic, Rune, Water Favored Weapon:    Trident

History
The mistress of magic and goddess of the oceans, Valtameri is an aloof and distant goddess. Keeping to herself, she rarely bothers with the rest of the pantheon, though she doesn't hesitate to aid them when they require it. After the rebellion of the dragons ended, she created the Mists from her own essence, sealing off the rebellious wyrms. Unlike the other elemental gods, she did not create any races, instead letting the seeds of magic nestle within their hearts, allowing them to develop sorcery and arcane spells to better master the world around them. As the Mists were ripped asunder at the start of the MistWar, she dedicated herself to resealing them, and succeeded after the death of Jhoral, though at the price of trapping Skadia once more.

Now, Valtameri is quite popular with sailors, along with Skadia, though they have radically different worldviews, and she has taken a bit more active approach in the world, seeing that her hands-off attitude contributed to the mortals discovering how to break the Mists in the first place. She typically manifests as a bookish human woman of indeterminate age, dressed in blue robes and carrying a slender blue quartz trident. Her quarrels are with few, as she has some minor issues with Tuli's tempestuous nature, and Varjo's perversions of her gifts of magic to the world. However, she regards the magic as above those minor concerns, only involving herself if the situation is terribly dire, preferring to let her worshippers work as they feel is best.

Dogma
Magic is the most powerful force in the universe. Respect it and honor it, treasure its usage and develop and innovate new ways to use it so that it can benefit the world. Let knowledge and learning be given to all, so that all might learn to use such tools as these. Give reverence to the ocean, for that is where all life originates, and where all life will go, in the end. To those that abuse or misuse magic, give no mercy but instead swift punishment.

Clergy and Temples
The followers of Valtameri are very tightly organized. While a few are affiliated with the Pantheists, more often than not they work closely with the local mage guilds, often running and taking care of the city libraries. Her clerics, called Tides of the Ocean, almost always multiclass as wizards, when they multiclass at all, and devote themselves to promoting the learning and understanding of magic. Those few paladins, or Blades of the Ocean, in her service, they devote themselves to protecting followers of Valtameri, often dedicating themselves to a good-aligned mage guild or similar organization to best follow their unique path.

However, as her surface followers tend to be more enlightened, she has undersea followers that take a darker path. Sahaugin and aboleth revere and respect her, and she gives them gifts as a result, for they honor her more primal nature. As long as they respect and revere magic and the sea, she favors them as well as her surface brethren, though they will leave most of her followers on the surface be. Or convert them to their darker path, should such an opportunity arise.

"Valtameri views her followers as thus; all her followers together are like the ocean, strong and powerful and can move mountains. A single follower on their own is like a single rain drop, and can accomplish very little to nothing."

Diety Specific Items
Crystal of the Deep

This small, watery, clear-blue crystal is strung from a platinum chain with links in the shape of waves. Its size and simplicity are deceptive, however; it is one of the most powerful items known to Valtameri's magical crafters, and is only earned through completion of a quest for the church. The crystal acts as a Ring of Wizardry III; in addition, it grants the following abilities: Obscuring Mist 3/day, Ice Storm 1/day, Horrid Wilting 1/week, Water Breathing 1/day, Create Water 3/day. It can only be used by an arcane caster who is capable of casting 3rd-level arcane spells. Market Price: 79,115 gp.

Mark of Valtameri

This pendant functions as a normal holy symbol, and in addition, has the following powers. When worn by one of Valtameri's faithful of Lawful alignment, it provides a +5 sacred bonus to all Spellcraft and Knowledge/Arcana checks. It grants the wearer Elemental Resistance 5/Acid, and the power to recall any first-level spell he has prepared and cast already, per day. Market Price: 6,500 gp.

Valtameri's Eye

This magical lens (or set of spectacles, as it may be crafted in both forms) is made of glass set into a delicate gold frame scribed with mystical runes. The user, who must be an arcane spellcaster who follows Valtameri, is granted the use of Analyze Dweomer 1/day. When using Valtameri's Eye, he may Detect Magic and Read Magic at will. Market Price: 30,400 gp.