Skills:Skills P

Perform
You are skilled in a type of artistic expression, which may encompass a variety of specific methods, and you know how to put on a show.

This skill can be used Untrained and cause no Armor penalties.

Professions
Profession (Wis; Trained Only)

Like Craft, Knowledge, and Perform, Profession is actually a number of separate skills. You could have several Profession skills, each with its own ranks, each purchased as a separate skill. While a Craft skill represents ability in creating or making an item, a Profession skill represents an aptitude in a vocation requiring a broader range of less specific knowledge. Check

You can practice your trade and make a decent living, earning about half your Profession check result in gold pieces per week of dedicated work. You know how to use the tools of your trade, how to perform the profession’s daily tasks, how to supervise helpers, and how to handle common problems. Action

Not applicable. A single check generally represents a week of work. Try Again

Varies. An attempt to use a Profession skill to earn an income cannot be retried. You are stuck with whatever weekly wage your check result brought you. Another check may be made after a week to determine a new income for the next period of time. An attempt to accomplish some specific task can usually be retried. Untrained

Untrained laborers and assistants (that is, characters without any ranks in Profession) earn an average of 1 silver piece per day. Possible professions are: Apothecary Boater Bookkeeper Brewer Cook Driver Farmer Fisher Guide Herbalist Innkeeper Lumberjack Miller Miner Porter Rancher Sailor Scribe Siege_Engineer Soldier Stablehand Tanner Teamster Woodcutter

Apothecary
Skill cannot be used Untrained and causes no Armor penalties

Boater
Skill cannot be used Untrained and causes no Armor penalties

Bookkeeper
Skill cannot be used Untrained and causes no Armor penalties

Brewer
Skill cannot be used Untrained and causes no Armor penalties

Cook
Skill cannot be used Untrained and causes no Armor penalties

Driver
Skill cannot be used Untrained and causes no Armor penalties

Farmer
Skill cannot be used Untrained and causes no Armor penalties

Fisher
Skill cannot be used Untrained and causes no Armor penalties

Guide
Skill cannot be used Untrained and causes no Armor penalties

Herbalist
Skill cannot be used Untrained and causes no Armor penalties

Innkeeper
Skill cannot be used Untrained and causes no Armor penalties

Lumberjack
Skill cannot be used Untrained and causes no Armor penalties

Miller
Skill cannot be used Untrained and causes no Armor penalties

Miner
Skill cannot be used Untrained and causes no Armor penalties

Porter
Skill cannot be used Untrained and causes no Armor penalties

Rancher
Skill cannot be used Untrained and causes no Armor penalties

Sailor
Skill cannot be used Untrained and causes no Armor penalties

Scribe
Skill cannot be used Untrained and causes no Armor penalties

Siege Engineer
Skill cannot be used Untrained and causes no Armor penalties

Soldier
Skill cannot be used Untrained and causes no Armor penalties

Stablehand
Skill cannot be used Untrained and causes no Armor penalties

Tanner
Skill cannot be used Untrained and causes no Armor penalties

Teamster
Skill cannot be used Untrained and causes no Armor penalties

Woodcutter
Skill cannot be used Untrained and causes no Armor penalties