Frihet

Greater Deity

At A Glance
Alias:Windwalker, Cunning Breeze, The Sly One Symbol: A pair of broken manacles Home Plane: Elemental Plane of Air Alignment: Chaotic Neutral Portfolio: Air, the wind, freedom, trickery Worshippers: Rogues, gnomes, rebels, air creatures Cleric Alignments: CE, CG, CN Domains: Air, Chaos, Liberation, Trickery Favored Weapon: Shortsword

History
Born of the winds when Evighet made the world, Frihet has always been a free and merry wanderer. His avatar often takes the form of a slight gnomish lad, barely an adult, but with an uncommon wisdom in his eyes. A rogue and scoundrel of the gods, Frihet enjoys playing tricks on those that oppose him, and even those that are allied to him. He and Lognare are particularly close, and he regards the ancient brass dragon as a daughter. His ties with the demigoddess Skadia are subject to much gossip among the pantheon, however, as Frihet is known to freely change his shape (and even gender!) to whatever suits him. Tuli, the other chaotic elemental deity, is a close ally, and he aids her battles against the forces of Korinthar*.

Dogma:
Keep the wind to your back, and your feet walking forward. That is the dogma of the Windwalker, more than any other. Free those from bonds, whether it is chains of oppression or the chains of responsibility. Teach those that need to learn through pranks and trickery, so that they use their brains to solve problems. Lastly, and most important, live free, for otherwise you're not really living.

Clergy and Temples:
Frihet's clergy are quite possibly some of the lightest fingered priests in creation. They tend to shy away from organized structures, and take great delight in tricking and pranking those that belong to the Pantheistic Church, seeing it as far too hierarchical. His priests tend to wear grays of various shades, often foregoing robes for more casual attire to better blend in with crowds. The priesthood's 'organization', if the term could be used, leans towards pure anarchy, with the most persuasive priest holding sway in a given temple. Such temples are relatively hidden affairs, with large open courtyards present to allow the wind to flow freely through them. Many thieves' guilds will also have shrines to Frihet in their headquarters, and he tends to be fickle with his favor. Gnomes all revere Frihet as their creator, though the meadow gnomes tend to find Lognare more appealing to worship.

He has one rather large network of rabble-rousers throughout the Empire. Calling themselves the Unbound, this diverse group of individuals fights for freedom and independence from the occasionally benevolent, but far too orderly, hand of the Empire. Consisting of all manners of races and classes, the Unbound work in secret, often masquerading as rival thieves' guilds to carry out their true work of rebellion and subversion, and rarely, assassination

Diety Specific Items
Boots of the Windwalker

These soft boots are designed specifically by and for the Chaotic followers of Frihet, and may only be used by them. The Boots are highly prized for allowing rapid movement in any terrain. The wearer may levitate at will, and moves at double his or her normal speed at all times. In addition, the boots allow the wearer to make great leaps. The wearer is granted a +10 competence bonus to Jump checks, and the wearer's jumping distance is not limited by his height. In addition, through the blessings of Frihet, the wearer can use Wind Walk as if cast by a 12th level cleric once per week, on himself and up to four others. Market Price: 17,425 gp

Headband of the Knave

This simple, slender braided headband made in the temples of Frihet is made of supple leather. As a standard action, the wearer can command the headband to utilize the spell change self as often as he or she wants. When the wearer's appearance changes, the headband can be commanded to appear any way he wishes as well, but must appear as some item in his final changed appearance. The wearer of this headband also gains the ability to magically blend in with the surroundings and move stealthily, adding a +10 bonus to the wearer's Hide and Move Silently checks. The headband must be Blessed by a cleric of Frihet once per month to retain its magical properties; otherwise, its abilities go dormant until Blessed again. It may only be worn by one of the Windwalker's followers of Chaotic alignment. Market Price: 9,350 gp.

Mark of Frihet

Frihet's Mark is crafted with the cleverness of the gnomes who call him patron: a pair of tiny functional silver manacles, broken at their chain, dangle from this necklace. It functions as a normal holy symbol, and in addition, has the following powers. When worn by one of Frihet's faithful of Chaotic alignment, it provides a +5 sacred bonus to all Bluff and Gather Information checks. In addition, the pendant provides Electricity Resistance/5, and allows the wearer to Fly 1/day. Market Price: 9,000 gp.

Tooth of the Sly One

This short sword is as a Sword of Subtlety (a +1 short sword with a thin, dull gray blade which adds a +4 bonus to its wielders attack roll and damage when he is making a sneak attack with it), only with a +3 enhancement bonus, and the Shadowstrike enhancement added to its abilities. In addition, this blade, when drawn, provides its wielder with a continual Protection from Law spell. Market Price: 50,485 gp